![](https://fairyhaven.games/wp-content/uploads/2023/10/3scr-9686223964.jpg)
![](https://fairyhaven.games/wp-content/uploads/2023/10/House-of-Maids.png)
House of Maids (V: 0.3.11 Steam)
![](https://fairyhaven.games/wp-content/uploads/2023/10/House-of-Maids.png)
Alternative Name | House of Maids [Finished] - Version: 0.3.11 Steam |
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Author | |
Year | 2023 |
Status | currently publishing |
Views | 70 |
Type | Visual novel |
Synopsis
Introduction:
“House of Maids” is a 2D visual novel that takes players on a journey to an isolated island for a photo session but instead leads them to a private mansion filled with sexy housemaids and a stern Mistress. Developed by solo indie-dev Dark Cube, this choice-driven game with an adult twist offers branching narratives and meaningful choices that shape the adventure.
Visuals and Graphics:
The game’s 2D graphics are well-crafted, with a focus on animated characters and detailed environments. Character designs are visually appealing, and the art style complements the narrative’s adult themes. Overall, the visuals provide a fitting backdrop for the game’s intimate scenes and storytelling.
Gameplay Mechanics:
The gameplay in “House of Maids” primarily revolves around interactive sex scenes, photoshoots, and branching dialogues with characters. The game’s mechanics are responsive and intuitive, allowing players to shape the story through their choices. The inclusion of BDSM scenes adds depth and variety to the gameplay, catering to specific interests.
Storyline and Narrative:
The narrative of “House of Maids” is centered on exploration, romance, and fetish fantasies. While the writing and character interactions may not be of the highest literary quality, the game excels in delivering a compelling, immersive, and engaging adult storyline, which is the primary focus of the game.
Adult Content:
“House of Maids” includes explicit scenes that are presented in the form of a detailed slide show with partial animation and customization options. These scenes cater to the game’s target audience, offering erotic content in line with its genre. The portrayal of adult themes is consistent with the game’s narrative, and it provides a range of experiences based on player choices.
Audio and Sound Design:
The audio elements, including background music and sound effects, contribute to the immersion within the game. While not groundbreaking, the quality of the audio is sufficient to enhance the overall experience.
Technical Performance:
The game’s technical performance is stable, with acceptable loading times and optimization. The 2D graphics run smoothly, ensuring a seamless and enjoyable experience.
Replayability and Content Depth:
“House of Maids” offers multiple endings based on player choices, providing a decent level of replayability. The unlockable CG art gallery adds to the game’s content depth, allowing players to revisit their favorite scenes and artwork.
Community and Support:
As a product of a solo indie developer, community engagement and support may vary. However, the game’s choice-driven nature could encourage players to discuss their experiences and share tips on reaching different endings.
Conclusion:
“House of Maids” is a niche 2D visual novel that caters to a specific audience seeking an adult-themed narrative with interactive elements. It excels in delivering the intended content, including explicit scenes and branching narratives. While it may not be for everyone due to its focus on adult content, those interested in this genre are likely to find an engaging and immersive experience.
Rating: 7/10
System requirements: | Features: |
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OS: Windows PC/Mac. Processor: 2.0 GHz, Core 2 Duo. Memory: 2 GB RAM. Graphics: OpenGL 2.0, or DirectX 9.0c compatible. Storage: 2 GB available space. |
Censorship: Uncensored. Game Engine: Others. |
How to install?
Download the zip archive from the link;
Unzip the archive to the desired location;
Open the game folder;
Start the game by clicking the executable file (exe).
Play!
*How to transfer save files from the previous game version:
Open the game folder of your previous game build (where HoM.exe is located)
Copy all “SaveGame_ .vndata” and SaveGame_ _Header.vndata” files (note: there may be different numbers in files names, according to the number of your saves, so copy them all);
Paste all copied files into the folder of the new game build.
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Yoo!!
Looks very intriguing. I advise you to visit the page on Patreon. You will learn a lot of interesting things about the game.
Pi-Pu-Pi
A very colorful and enjoyable game. I love. These games are distinguished by their simplicity and accessibility.